   < Example score11 input file >> chormarimba1 << : 
< a chorused version of sample score "marimba1" in which each note of the
< original score is played in rhythmic "triplets," at the original pitch,
< then an octave higher, then an octave lower
  < Input arguments to chorus :
  < -i marimba1 3 0 .1 .2 0 12. -12. 
    < Player number 1 : Starting time = 0, detuning =  0 
ifdef([DETUNE],,define([DETUNE],0))dnl
ifdef([START],,define([START],0.000))dnl
< Library score example: marimba1
COMMENT  *** marimba1  *** 
* f100 0 1024 10 1.;		< SINE WAVE
ampfac .75;           < this line generally used only for chorusing
	ifdef([DETUNE],,define([DETUNE],0))dnl
	ifdef([START],,define([START],0.000))dnl
	define(CHORUSLOOP,[  

MARIMBA START 7;  < marimba
rd .01;  < 10 millisecond random start time deviation  
p3 rh 8*8/4*3;    
du 302;             < dummy 2 second duration for all notes
p4 no a3/gs4/a/as/c5/b/fs6/e7/fs2/cs3/d1;   < very wide pitch range
< neutral values used for p5 - p8:
p5 1. 20000 16000;        < amplitude
p6 1. .008 .016;          < Attack time: range: .01-.04

p7 1. 1.05 .95;           < Attack hardness {1. ord, range: .7-1.6}
p8 1. .95 1.05;           < Brightness {1. ord, range: .25 - 2.0}
p9                        < microtonal detuning, often used in chorused scores
p8 1. .98 1.02;                                < Brightness(1. ord, .25 - 1.5)
p9 DETUNE;
< Optional additional parameters:
end;    <<>>>>>>>>>>>
])dnl    < these 2 lines used for chorusing only
	CHORUSLOOP
    < Player number 2 : Starting time = .1, detuning =  12. 
 define([START],[.1])dnl 
 define([DETUNE],[ 12. ])dnl 
CHORUSLOOP
    < Player number 3 : Starting time = .2, detuning =  -12. 
 define([START],[.2])dnl 
 define([DETUNE],[ -12. ])dnl 
CHORUSLOOP
