* f1 0 65536 -1 "/sflib/chinaperc/bianq.d5.wav" 0 0 0 ; < dur = 0.988
* f2 0 65536 -1 "/sflib/chinaperc/bianq.g5.wav" 0 0 0 ; < dur = 0.827
* f3 0 65536 -1 "/sflib/chinaperc/bianq.c6.wav" 0 0 0 ; < dur = 0.951
* f4 0 65536 -1 "/sflib/chinaperc/bianq.e6.wav" 0 0 0 ; < dur = 0.933
 < alternate functions for BianQing soundfiles with hard attacks
<* f1 0 65536 -1 "/sflib/chinaperc/bianq.d5.h.wav" 0 0 0 ; < dur = 1.1
<* f2 0 65536 -1 "/sflib/chinaperc/bianq.g5.h.wav" 0 0 0 ; < dur = 0.752
<* f3 0 65536 -1 "/sflib/chinaperc/bianq.c6.h.wav" 0 0 0 ; < dur = 0.759
<* f4 0 65536 -1 "/sflib/chinaperc/bianq.e6.h.wav" 0 0 0 ; < dur = 0.754
    < f99 = soundfile function numbers & keymap split points
*f99 0 128 -17 0 1 77 2 82 3 87 4;
    < f98 = midi note numbers for base key { soundfile at original pitch}
*f98 0 16 -2 0 74 79 84 88;
 
