 < cassa gen1 funcs: bassdrum-like large tenor drum from Taiwan
* f1 0 262144 -1 "/sflib/chinaperc/cassa.hard.f2.wav" 0 0 0 ; < 4.624943 sec
* f2 0 262144 -1 "/sflib/chinaperc/cassa.af2.wav" 0 0 0 ; < 5.484581 sec
* f3 0 524288 -1 "/sflib/chinaperc/cassa.a2.wav" 0 0 0 ; < 6.333333 sec
* f4 0 262144 -1 "/sflib/chinaperc/cassa.bf2.wav" 0 0 0 ; < 5.628798 sec
* f5 0 262144 -1 "/sflib/chinaperc/cassa.hard.a2.wav" 0 0 0 ; < 5.798866 sec
* f6 0 262144 -1 "/sflib/chinaperc/cassa.soft.f2.wav" 0 0 0 ; < 5.804762 sec
* f7 0 262144 -1 "/sflib/chinaperc/cassa.soft.af2.wav" 0 0 0 ; < 5.697052 sec
* f8 0 262144 -1 "/sflib/chinaperc/cassa.soft.bf2.wav" 0 0 0 ; < 4.307029 sec
< default keymap for "normal" hits:
    < f99 = soundfile function numbers & keymap split points
*f99 0 128 -17 0 1 42 2 44 3 47 4 ;
    < f98 = midi note numbers for base key { soundfile at original pitch}
*f98 0 16 -2 0 41 44 45 46 ;
   < Alternative keymap for hard hits using only 2 soundfiles
<*f97 0 128 -17 0 1 44 5 ;
<*f96 0 16 -2 0 41 45 ;
   < Alternative keymap for soft hits
<*f95 0 128 -17 0 6 43 7 46 8 ;
<*f94 0 16 -2 0 41 44 46 ;
< ------ end of cassa functions -------------------------

