 < Ceylon snake charm functions : these soundfiles are timbrally extremely
 < bright, nasal and penetrating {like sawtooth wave} and include very quick attacks
* f1 0 262144 -1 "/sflib/world/snakecharm.cs4.wav" 0 0 0 ; < 2.992064 sec 
* f2 0 262144 -1 "/sflib/world/snakecharm.d4.wav" 0 0 0 ; < 5.053061 sec 
* f3 0 262144 -1 "/sflib/world/snakecharm.ds4.wav" 0 0 0 ; < 4.950159 sec 
* f4 0 131072 -1 "/sflib/world/snakecharm.e4.wav" 0 0 0 ; < 1.612290 sec 
* f5 0 262144 -1 "/sflib/world/snakecharm.f4.wav" 0 0 0 ; < 4.438231 sec 
* f6 0 262144 -1 "/sflib/world/snakecharm.fs4.wav" 0 0 0 ; < 3.891474 sec 
* f7 0 131072 -1 "/sflib/world/snakecharm.g4.wav" 0 0 0 ; < 2.660363 sec 
* f8 0 262144 -1 "/sflib/world/snakecharm.gs4.wav" 0 0 0 ; < 4.270658 sec 
* f9 0 131072 -1 "/sflib/world/snakecharm.a4.wav" 0 0 0 ; < 1.928980 sec 
    < f99 = soundfile function numbers & keymap split points
*f99 0 128 -17 61 1 57 2 59 3 60 1 62 2 63 3 64 4 77 5 66 6 67 7 68 8 70 9 ;
    < f98 = midi note numbers for base key { soundfile at original pitch}
*f98 0 32 -2 0 0 62 63 61 62 63 64 65 66 67 68 69 ;
 < --- end of snakecharm  functions ----
