< liuqin {liu} 
* f1 0 524288 -1 "/sflib/worldstring/liuqin.g3.wav" 0 0 0 ; < 6.740136 sec 
* f2 0 524288 -1 "/sflib/worldstring/liuqin.bf3.wav" 0 0 0 ; < 7.039909 sec 
* f3 0 262144 -1 "/sflib/worldstring/liuqin.cs4.wav" 0 0 0 ; < 4.009977 sec 
* f4 0 524288 -1 "/sflib/worldstring/liuqin.e4.wav" 0 0 0 ; < 6.900227 sec 
* f5 0 262144 -1 "/sflib/worldstring/liuqin.g4.wav" 0 0 0 ; < 5.760091 sec 
* f6 0 524288 -1 "/sflib/worldstring/liuqin.h.g4.wav" 0 0 0 ; < 7.770068 sec 
* f7 0 262144 -1 "/sflib/worldstring/liuqin.bf4.wav" 0 0 0 ; < 5.229932 sec 
* f8 0 131072 -1 "/sflib/worldstring/liuqin.cs5.wav" 0 0 0 ; < 2.560091 sec 
* f9 0 524288 -1 "/sflib/worldstring/liuqin.h.d5.wav" 0 0 0 ; < 6.940136 sec 
* f10 0 131072 -1 "/sflib/worldstring/liuqin.e5.wav" 0 0 0 ; < 2.249887 sec 
* f11 0 262144 -1 "/sflib/worldstring/liuqin.g5.wav" 0 0 0 ; < 4.180045 sec 
* f12 0 262144 -1 "/sflib/worldstring/liuqin.h.g5.wav" 0 0 0 ; < 4.790023 sec 
* f13 0 262144 -1 "/sflib/worldstring/liuqin.h.a5.wav" 0 0 0 ; < 3.239909 sec 
* f14 0 131072 -1 "/sflib/worldstring/liuqin.bf5.wav" 0 0 0 ; < 1.990023 sec 
* f15 0 131072 -1 "/sflib/worldstring/liuqin.cs6.wav" 0 0 0 ; < 2.120181 sec 
* f16 0 262144 -1 "/sflib/worldstring/liuqin.h.d6.wav" 0 0 0 ; < 4.380045 sec 
* f17 0 131072 -1 "/sflib/worldstring/liuqin.e6.wav" 0 0 0 ; < 1.750113 sec 
* f18 0 131072 -1 "/sflib/worldstring/liuqin.g6.wav" 0 0 0 ; < 1.780045 sec 
 < soft soundfiles
* f20 0 524288 -1 "/sflib/worldstring/liuqin.g3.soft.wav" 0 0 0 ; < 5.970068 sec 
* f21 0 262144 -1 "/sflib/worldstring/liuqin.bf3.soft.wav" 0 0 0 ; < 4.900227 sec 
* f22 0 524288 -1 "/sflib/worldstring/liuqin.e4.soft.wav" 0 0 0 ; < 6.500227 sec 
* f23 0 262144 -1 "/sflib/worldstring/liuqin.g4.soft.wav" 0 0 0 ; < 4.730159 sec 
* f24 0 524288 -1 "/sflib/worldstring/liuqin.h.g4.soft.wav" 0 0 0 ; < 6.639909 sec 
* f25 0 262144 -1 "/sflib/worldstring/liuqin.bf4.soft.wav" 0 0 0 ; < 5.229932 sec 
* f26 0 131072 -1 "/sflib/worldstring/liuqin.cs5.soft.wav" 0 0 0 ; < 2.609977 sec 
* f27 0 262144 -1 "/sflib/worldstring/liuqin.h.d5.soft.wav" 0 0 0 ; < 5.079819 sec 
* f28 0 131072 -1 "/sflib/worldstring/liuqin.e5.soft.wav" 0 0 0 ; < 2.249887 sec 
* f29 0 262144 -1 "/sflib/worldstring/liuqin.g5.soft.wav" 0 0 0 ; < 3.900227 sec 
* f30 0 262144 -1 "/sflib/worldstring/liuqin.h.g5.soft.wav" 0 0 0 ; < 4.059864 sec 
* f31 0 131072 -1 "/sflib/worldstring/liuqin.h.a5.soft.wav" 0 0 0 ; < 1.990023 sec 
* f32 0 131072 -1 "/sflib/worldstring/liuqin.bf5.soft.wav" 0 0 0 ; < 1.990023 sec 
* f33 0 131072 -1 "/sflib/worldstring/liuqin.cs6.soft.wav" 0 0 0 ; < 1.940136 sec 
* f34 0 262144 -1 "/sflib/worldstring/liuqin.h.d6.soft.wav" 0 0 0 ; < 4.639909 sec 
* f35 0 131072 -1 "/sflib/worldstring/liuqin.e6.soft.wav" 0 0 0 ; < 1.950113 sec 
* f36 0 65536 -1 "/sflib/worldstring/liuqin.g6.soft.wav" 0 0 0 ; < 1.320181 sec 
< samp functions (1) ord. functions:
    < f99 = soundfile function numbers & keymap split points
*f99 0 32 -17 0 1 57 2 60 3 63 4 66 5 69 7 72 8 75 10 78 11 81 14 84 15 86 17 90 18 ;
    < f98 = midi note numbers for base key { soundfile at original pitch}
*f98 0 128 -2 0 55 58 61 64 67 70 73 76 79 82 85 88 91 ;
 < samp functions (2) soft notes only
*f97 0 128 -17 0 20 57 21 62 22 65 23 68 25 71 26 74 28 77
  29 80 32 95 33 86 35 90 36 ;
*f96 0 128 -2 0 55 58 64 67 70 73 76 79 82 85 88 91 ;
 < samp functions (3) harmonics only, normal plucks:
*f95 0 128 -17 0 6 71 9 75 12 80 13 85 16 ;
    < f98 = midi note numbers for base key { soundfile at original pitch}
*f94 0 16 -2 0 67 74 79 81 86 ;
 < samp functions (4) harmonics soft plucks only:
*f93 0 128 -17 0 24 71 27 76 30 81 31 85 34 ;
    < f98 = midi note numbers for base key { soundfile at original pitch}
*f92 0 16 -2 0 67 74 79 81 86 ;
