;  bass2 {bass, long tones sung softly }function tables 99,98,97,96,95 
; Note: Pitch variations {gliss., vibrato, random deviation) will be stepped
; rather than smooth for these soundfiles, owing to their large size
f1 0 0 -1  "/sflib/voice/bass2.d2"  0 0 0; ; dur = 6.5
f2 0 0 -1  "/sflib/voice/bass2.fs2"  0 0 0; ; dur = 8.925
f3 0 0 -1  "/sflib/voice/bass2.af2"  0 0 0; ; dur = 9.628
f4 0 0 -1  "/sflib/voice/bass2.c3"  0 0 0; ; dur = 8.84
f5 0 0 -1  "/sflib/voice/bass2.d3"  0 0 0; ; dur = 6.450
f6 0 0 -1  "/sflib/voice/bass2.fs3"  0 0 0; ; dur = 10.89
f7 0 0 -1  "/sflib/voice/bass2.a3"  0 0 0; ; dur = 11.02
f8 0 0 -1  "/sflib/voice/bass2.c4"  0 0 0; ; dur = 9.587
f9 0 0 -1  "/sflib/voice/bass2.d4"  0 0 0; ; dur = 9.149

    ; f99 = soundfile function numbers & keymap split points
f99 0 128 -17 0 1 40 2 43 3 46 4 49 5 52 6 56 7 59 8 61 9 ;
    ; f98 = midi note numbers for base key { soundfile at original pitch}
f98 0  16  -2 0 38 42 44 48 50 54 57 60 62 ;

f97 0 128 5 1 128 33               ;  veloc to non-linear amplitude
f96 0 128 5 .005 120 1. 128 1.     ;  brightness scaling for midisampbright
;  -------------End of BASS2 functions ---------
