Attached are the materials from class today for building a delay patch using PD, including:
1. A patch collecting and explaining all objects needed for your own patch
2. A working “classical” feedback/multi-tap delay, just as an example. Note the use of “wireless” send/receive between the graphical objects at the top and the working “guts” of the patch below.
The Max for Live object we spoke about, by analog, is the “Tapped delay” found in “Max for Live –> Max for Live Effects” in the Ableton left sidebar where all of the other effects are.
A series of initial tutorials for using Max for Live can be found here.
See Episode #3 for building simple delay, very similar to the one we made together today.