Delay materials

Attached are the materials from class today for building a delay patch using PD, including:

1. A patch collecting and explaining all objects needed for your own patch

2. A working “classical” feedback/multi-tap delay, just as an example. Note the use of “wireless” send/receive between the graphical objects at the top and the working “guts” of the patch below.

Download Delay Materials >

The Max for Live object we spoke about, by analog, is the “Tapped delay” found in “Max for Live –> Max for Live Effects” in the Ableton left sidebar where all of the other effects are.

A series of initial tutorials for using Max for Live can be found here.

See Episode #3 for building simple delay, very similar to the one we made together today.

 

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