Author Archives: Kevinernste

Rehearsal schedule, Sunday May 10th

10:00 – 10:20 –> Jasmine Edison
10:20 – 10:40 –> Cameron Niazi
10:40 – 11:00 –> Ernes Woyee, Matthew Williams
11:00 – 11 20 –> Hanbyul Seo
11:20 – 11:40 –> Julia Klein, Ian Hoffman, Riley Owens
11:40 – 12:00 –> Shane Moore

12:00 – 1:00 –> LUNCH

1:00 – 1:20 –> Kevin Nielsen
1:20 – 1:40 –> Brendan Sanok, Mihir Chauhan, Laura Furman
1:40 – 2:00 –> Aarohee
2:00 – 2:20 –> Cassidy Molina
2:20 – 2:40 –> Bobby Zhou
2:40 – 3:00 –> Charles Peng, Kristin Murray, Bella You, Mimi Lee

SuperCollider and soundfiles

Please download the attached examples, expanding into the use of sound files, MIDI, and internal recording, among other concepts.

I have added my example from class today

I have added Supercollider examples to the Assignment #4 listing, taken from today’s class, 4/28. See here, “UPDATE #2”.

Links from Music 2421 lecture this morning

Some links from today:

Nicolas Collin’s Handmade Electronic Instruments (also in our library)

Our own (CEMC) research pages, with recent projects

Instruments and information (including DIY pages) of student Taylan Cihan

Tristan Perich, Microtonal Wall

Tristan Perich, 1-bit Symphony (available in the library)

Toshimaru Nakamura – NIMB #1

Toshimaru Nakamura – NIMB #42

SuperCollider, in-class materials

As a follow-up to our Thursday discussion and DIY workshop, we will, today, be delving further into the realm of hardware as well as software “hacking”, including several new programming languages that should be of interest to some in the class.

We will carry out one brief assignment with the last one I will show you, SuperCollider, as an initial experience with its syntax and interface with a mind toward knowing enough to peruse its examples for further discovery.

Download SuperCollider itself here.

I am also supplying several example patches to be viewed together in class. You can download these HERE.

Other pertinent links from lecture:

Arduino, open hardware “make” software and programming language for interactive projects
Circuit Bending at “Anti-theory (there are many other sites of interest!)
Tristan Perich, composer (1-bit symphony)
Supercollider code examples repository (!!!!!!!)

EDM Mixer, Jam space, Cornell

Poster 09 - Untitled Page

Some links from today, and music to explore

Luigi Russolo’s “Art of Noise” (futurist manifesto, 1913)

Edgard Varése, Poème électronique

George Antheil, Ballet Mécanique (robotic version):

Harry Partch, composers and instrument builder:

Instruments page
Explanation of instrument design and scales
Barstow (hobo story and songs)
Windsong

John Cage, 4′ 33″ (David Tudor, piano)

Alvin Lucier, composer:

I am sitting in a room
Music for Solo Performer (brain waves)
Music on a Long Thin Wire

Max Neuhaus, composer and sound artist:

Listen, info and statement (sound walk from today)
Times Square

Stephen Vitiello, “Winds After Hurricane Floyd”

Judy Dunaway (balloon artist/performer):

Reed improvisation
Piece for tenor balloon: https://www.youtube.com/watch?v=eUoLIQR4Rg4

Tristan Perich, composer and visual/mechanical artist:

Microtonal Wall
One-bit symphony

Performance Dates

Hi All. Here are the performance dates. Let me know if I have erred in your group listing.

Thursday April 9th:
– Laura, Mihir, and Brendan
– Charles and Bobby Zhou
– Julia, Kevin, Riley, Shane
– Henry, Mimi, and Matthew

Tuesday April 14th:
– Ian and Cameron
– Han and Jasmine
– Ernes, Aarohee, Cassidy, and Matthew
– Kristin and Bella

Harry Partch’s Instruments, for today

Partch Instruments page

Ambisonics in PureData (PD)

Music 6421 students might wish to be aware of the “ambilib~” tools for PureData including my own implementation of a 3D panner, available in the “Spatialization” folder on the Desktop in Studio A , in the folder “PD_ambipanner”. This includes a simple audio looper/player and a grid-based ambisonic panner. The panner is an abstraction and contains the ambisonic panning and audio output for B27 internally. See the patch itself for more details.

Screen Shot 2015-03-26 at 4.50.10 PM

Additionally, you might look at the HoaLibrary (High Order Ambisonics Library), available for both PD and Max/MSP here. HOA includes a snazzy interface for both platforms. I have installed the HOA libraries on both platforms so they will work fine in the studios (in PD go to “Help–>PD Browser->hoa.library” to see a tutorial). Note the patch “hoa.2d.decoder~” which uses an ambisonic decoder (see patch below)!

Screen Shot 2015-03-26 at 5.32.55 PM

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