Hello, my name is Pehuén Moure. I am a sophomore Computer Science major in the College of Engineering. I have very limited/negligible amount of musical experience, but I hope to catch up quickly. I am taking this course to both satisfy a requirement for the Game Design minor as well as to explore new ways in which computers can be utilized in innovative ways (particularly as instruments).

My primary focus and interest in the course is utilizing an arduino (or some other microcontroller) to build an instrument. I am very interested in applying my new programming skills in a new and more creative manner than I have in typical computer science courses.

These are some projects that I found interesting, and similar to what I hope to work towards:

Hey there!

Hi! I’m Ben.  I am a sophomore computer science student in the college of engineering.  I’ve been playing piano since elementary school and saxophone in middle school.  I recently got back into saxophone.  I have been making some music on Logic X for 2 years as a hobby and I play around with my Moog synthesizer.  I played a lot of shows in high school and I’m excited to expand my performance skills.

I’m very interested in geometric installations for concerts.  I want to combine my my programming skills with my creative side.


Jack Groves

Hi, I’m Jack. I am a freshman in Arts & Sciences, and I’m planning on double majoring in Government and Economics with a minor in Philosophy.

I’ve been playing piano as a hobby for 7 years, but I only started making electronic music a few months ago. I started off on Garage Band and then moved onto Logic and Ableton.

Some of my favorite electronic artists are Madeon, Porter Robinson, The M Machine, Jamie xx, Fever Ray, and Deadmau5, but I also love listening to classical music (Chopin), indie rock (Mac Demarco!), psychedelic rock (Tame Impala; Pink Floyd) and rap (Kendrick Lamar). I’m taking Music 2421 to deepen my understanding of synthesis, arrangement, and of course live performance. I have no grand dreams of becoming a famous music producer, I just want to get better at doing something that I love.

I look forward to meeting you all on Tuesday.



Hello, I’m Amy

I’m a sophomore studying Computer Science–just like the two before me–and minoring in Game Design. I am also a pianist, violinist and dancer, so performing is very close to my heart, especially from the dance side of things. I’ve witnessed that in dance an artist has a far more palpable goal of impressing or evoking emotion in his or her audience . . . as evidenced by the persisting fanfare, ambition and intrigue surrounding dance culture. Whenever I performed on instrument, I always felt that the performance was intrinsically a little more personal, a little more private. I hope live electronic music performance will be a combination of both.

A lot of things interest me about this course, but one of them is the opportunity to reconnect with music in a vastly different way than my classical background permitted before. In particular, discovering ways of “looking beyond [the] intended utility [of software and hardware combinations] to our own, re-imagined purposes” resonates with me for reasons I can’t yet explain, since I have only ever played instruments the way they were traditionally intended.

I’ve done collaborations before that involved music and dance, and I hope this class is another space for me to explore that realm. Besides being a musician and dancer, I also have a clutter of other interests (assets, if you will) that include being a gamer, listening to Anamanaguchi and other random EDM artists, and trying to be proficient at using my soundboard (the smaller version of Shawn Wasabi’s).

Here’s some stuff I’ve been listening to recently:


Hey everyone,

My name’s Jenae and I’m a continuing education student. I have an associate’s in car repair, a bachelor’s in mechanical engineering and a minor in jazz performance, spent most of my career doing acoustics research and noise control in the automotive and mining fields, and now I’m studying music theory and a handful of other things to help me compose music and further explore the intersection between science and sound.

I mostly play alto sax these days, although I’ve played several other instruments as well (guitar, trumpet, piano, etc.) I’ve played in small combos and at the college level I was in the jazz, marching, and concert bands at Carnegie Mellon. At Cornell I’m currently in the Steel Band and the Improvisation Ensemble, and I’ve also played with the Gamelan ensemble in the past. I have experience using Live, ProTools, and Audacity, as well as commercial engineering acoustics analysis and manipulation packages like ArtemiS, PULSE, Pimento, etc. I really like building things and making funky sounds so I expect this course to be a lot of fun!

One artist that has inspired me ever since I heard his talk in Pittsburgh is Eric Singer, who makes musical robots. You can check out his webpage here:

Another cool roboticist (with a less slick webpage) is Roger Dannenberg, who you may know better as one of the inventors of Audacity:


Hi everyone,

My name is Emre Fındık and I am a senior studying Computer Science in the College of Engineering. I do a fair amount of songwriting on digital platforms, mostly in rock and related genres. I’m familiar with Cubase, ProTools and Audacity. I play a couple of instruments and sing, though I’ve not been practicing much lately due to classwork and projects. My primary instrument is the piano.

I am also completing the Game Design minor, and MUSIC 2421 was among the several elective courses I could choose from. Due to my background in music and the fact that I always wanted to transfer my skills in digital music production to performing, this course appealed to me the most.

I don’t have any clear creative vision in mind for the course yet, I hope to have an agenda as the semester progresses and I grow more familiar with what I am capable of accomplishing in this class.

hi my name is albert

Hi everyone, my name is Albert. I’m a sophomore studying computer science. My favorite artist is Porter Robinson. I have some experience producing electronic music, but none in live electronic performances. For producing, I mainly use Reason. I hope that this class will provide the opportunity for me to learn how to perform live as well as develop my production skills. I also play the piano. Check out my soundcloud fam at

Sound fundamentals and sound “objects”

Students of Music 7411: Below are some links of interest from today’s seminar discussion. Think of these as points of reference for you in your own investigations. As I suggested in class, these readings can generally be considered informational and investigatory rather then “required”, providing context for our “workshop” explorations and discussion.

First, some visualizations of the workings of the human ear in response to sound:

1 (Auditory Transduction…with Beethoven), 2 the “Organ of Corti—home of the “hairs”/cilia

Pierre Schaeffer’s Traite´ des objets musicaux does not have an English translation, but there are some references to it’s concepts in Schaeffer’s other work as well as in writing around it, in particular by Brian Kane and Michael Chion (both below).

Pierre Schaeffer’s Solfege de l’objet Sonore (1966)

Pierre Schaeffer’s Acoustmatics (from Audio Culture: Readings in Modern Music, 2004) – ML197 .A85 2004

Brian Kane’s L’objet sonore maintenant

Michael Chion’s Guide des objets sonores (Guide to Sound Objects), in english

Acousmatic composer Robert Normandeau’s discussion and proposed revision to Schaefer’s TARTYP (TAbleau Récapitulatif de la TYPologie) from Traite´ des objets musicaux.

Some additional resources, “more to explore”:

An interview of Pierre Scheaffer by with composer/performer Tim Hodgkinson

Several tracks from the 3 CD accompanying set (with translation) to Solfege de l’objet Sonore (1966)

A series of discussions / interviews with Pierre Schaeffer on his then recent publication of the Traite´ des objets musicaux as well as a general overview of his work. You may wish to have your browser “translate” the text to get a better sense of the dialog.

Brian Kane’s (long) Pierre Schaeffer, the Sound Object, and the Acousmatic Reduction (2014)

There are many, many other resources on Schaeffer, including pieces (ubuweb link), some of which are likely familiar to you from previous courses.

Concert Schedule, Dec. 6th 2015


Below is the concert schedule. Please let me know ASAP if there are any issues or errors that need correcting. Rehearsal times will appear here momentarily.

Computer Artist(s) Rehearsal
Own David Cui 12 noon
Studio C Jocelyn Lee 2:10
Studio D Esther Okech 2:00
Own Manuela Rios 11:50
None Dylan Farrell & Zander Cammarata 1:50
Own Ethan Fuld 1:40
Studio D Salmaan Qadir 11:40
Own Raushaun Mitchell 10:20
Own He He 10:20
Studio C Peiwen Yang 11:50
Phil Fargo 1:30
Own Tianlang Shan & Daniel Gil 1:20
Studio C Eric Lippin 2:20
Studio D & Own? Jane Kim & David Lee 1:10
Own Christine Hwang 11:30
Studio C Nick Goldman 11:20
Own M. Jenae Lowe 1:00
Studio D & Own? Sam Bromer & Jonathan Speier 10:00
Own Martin Mahoney & Colin Barber 10:10
Michelle Savran 12:50
Studio C and D Sanat Valecha & Gil Israel 11:00
Own Harold Fu 12:40
Studio C Carl Pastore 12:30
Own Yoon Cha 12:20
Studio D Nupur Bhatt 10:50
Own Charles Austin & Dallas Jordan 12:10
Studio D Serim An 10:40
Own Hermann Yibokou 10:30

Materials for class

PD patches and soundfiles: pd_Materials

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